AI Insights · Timothy · March 2024
Top 5 3D Anime Games on iOS in Australia Q1 2024
In Q1 2024, the top 5 3D anime games on iOS in Australia showed varying trends in downloads, revenue, and active users. Hero Clash:Catch the Thief and Genshin Impact led the charts with significant performances.
In Q1 2024, the performance of the top 5 3D anime games on the iOS platform in Australia showcased a range of trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides an in-depth look at these metrics.
Hero Clash:Catch the Thief from 9z Games experienced notable growth in weekly revenue, starting from $1.1K in the first week of January and peaking at approximately $14.4K in mid-March. Weekly downloads fluctuated, with a significant spike to 13.6K in the week of January 22, before settling at around 1.4K by the end of March. Active users peaked at 57.9K in late January but saw a decline to 37K by the end of the quarter.
Love and Deepspace by INFOLD PTE. LTD. showed a strong start in weekly revenue, peaking at $39.2K in early February. Downloads, however, declined from 10.5K in the week of January 22 to just over 600 by the end of March. Active users saw a steady increase from 5.7K in mid-January to 10.9K at the end of the quarter.
Genshin Impact from COGNOSPHERE PTE. LTD. maintained a robust weekly revenue, with highs of $163.7K and $111.3K in late January and early January, respectively. Downloads remained relatively stable, averaging around 1.8K to 2.6K per week. Active users hovered around 40K to 49K throughout the quarter, showing consistent engagement.
One Punch Man World by Crunchyroll Games, LLC had a moderate performance, with weekly revenue starting at $3.7K at the end of January and gradually decreasing to around $456 by the end of March. Downloads started strong at 12.7K in the last week of January but dropped to 429 by the end of the quarter. Active users also showed a declining trend from 9.5K to approximately 1.3K.
Lastly, AFK Journey from Farlight Games, which launched at the end of March, saw an impressive debut with $65.1K in weekly revenue and 20.4K downloads in its first week. Active users reached 16.1K, indicating a strong initial engagement.
For more detailed insights and data, visit Sensor Tower.